Добавлено: Ср Ноя 26, 2014 11:51
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Wednesday morning update (was too distracted by the Alkari and Screett last night and it was too late by the time I was finished
): all is slowly proceeding... Kettarienne and I have been translating the remaining new units for the last two days, and they're almost done. Then it's just the last few remaining new dialogues to translate, which will take another day or two.
In the meantime, I've been testing and debugging... tutorial works, effects work, GOG version works, most things work... but I still managed to find 10 bugs yesterday, most of them not really bugs, but spelling mistakes, but still also some real errors, like at the big upgrade track at level 10, in which the titles and texts of the 4 career options were mixed up somehow. We're getting there though.
By the time we're done with the translations, debugging should be at a stage, at which a release is possible.
Thinking ahead, this is what I plan to do, and let me know if that's a bad idea:
I'd like to keep the current thread (but unstick it) as an ongoing translation thread, in which people can report language based errors, like spelling, grammar, repeating words or sentences, term suggestions, etc.
I think we should create a separate release thread, in which only the version releases should be placed, stick it and making it closed for further posts and comments, for the sake of clarity, so visitors can easily find and download the latest release. I'm sure that a 2.1 version will be needed immediately after the release of 2.0, after the bug reports will have come in.
On that topic, I think a separate thread just for bug reporting would be useful too, the real ones: texts displaying in the wrong places or not at all, dialogues that look weird and might have been mixed up, etc. As far as I've been able to see, the var files have their own debugging mechanism, because the game engine parses them upon loading. Because of the nature of the translation process I've been using, there were hardly any errors in the var files to begin with. This is because all the numbers with their special separating characters were automatically "translated", not typed in manually. This means that weird bugs of spells or units not working as they should will most probably not appear. It will be more like text based bugs, and I think I've already ironed out a lot of them, at least most of the major ones. Anyway, we'll see how good a job I've done...
Do you guys have space on your own server to host the releases? Or should I use an external file sharing website? I've set up an account at Mega, but I'm not sure yet if that will work well and is user friendly enough. I would prefer not using one of those sites where you're pushed to sign up for a paid account, and the download speed is slowed to a crawl when you're not. Any suggestions?