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Insanely high level of difficulty?

   bludwig

 
 
 Дозорный

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СообщениеДобавлено: Вс Мая 21, 2017 4:28     Заголовок сообщения: Insanely high level of difficulty?

I've been playing the campaign recently, and I'm about 2/3 of the way through at the moment. It's not very fun to play anymore, though, because there is something simply broken about how the enemy AI is leveling up.

On turn 40... 40, you understand... the enemy always comes thundering over the horizon with 3 lv. 20-30 heroes with FULLY LEVELED armies of 30th level 1.5 and 2.5 units. I played all the way through the MotBW campaign and nothing vaguely like that happened even once. It would be more like turn 200 when I would see an army of 30th level fully promoted units led by a 30th level hero come against me. The AI I'm playing against is Master difficulty, which is supposed to be like me playing on Competent, but come on, let's be honest... unless I'm really, really missing something here, having a near-30th level hero and an army of 40-60 lv. units in just 40 turns is just seriously, seriously wrong. If I'm lucky enough to have a map which allows me to battle with my first hero for, say, 35 out of those 40 first turns (you always lose at least a few due to movement, of course, or exploration) my hero's level is around 15 or so, and that's doing nothing but fighting almost every turn for 40 turns, including against pretty powerful enemies. The most I've ever gotten is close up to 20 by turn 40, and that was with insane luck and taking a lot of chances, and few soldiers survived with me, maybe one or two promoted to 1.5, but not 30th level 1.5 by any means. That's just flat impossible.

I mean, correct me if I'm wrong, and I know that everybody wants to wave their genitals around and brag about how completely awesome they are and how easy the game is, but I've played thousands of hours of Eador and it's never been like this. I heard that a relatively recent patch fixed an issue which was causing the AI to level up too fast, and I was so happy to hear it, but I didn't start a new game, just continued on with the campaign, and if massive fully-leveled multiple armies showing up in the 40s of turns is a fixed leveling system then I'm Marilyn Monroe.

Anybody else having this issue playing against the AI? Is there a way to fix it? I swear something's wrong here. I can usually be victorious anyway by kiting the AI for dozens of turns and pulling some really tricky stuff, but it's just not fun. Part of the joy of Eador is getting at least a few dozen turns of peaceful expansion and exploration, and when the AI is that stupidly powerful it makes the game not at all fun.
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   matod

 
 
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С нами с: 17.08.2016
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СообщениеДобавлено: Вс Мая 21, 2017 10:16     Заголовок сообщения:

Hello , yes this happens sometimes its almost impossible to win. It happens to me like every 20 maps, are you interested to play with me thru teamviewer hot seat mode? its best to play vs humans they dont cheat :)
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   LibertyRansom

 
 
 Ополченец

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С нами с: 29.10.2017
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СообщениеДобавлено: Чт Ноя 02, 2017 15:15     Заголовок сообщения:

Agreed. I have had the same issue on two consective maps I've played (I am about 1/2 way through the campaign). Around turn forty I faced a level 30 tactician/commander with 1.5 and 2.5 level ranged units that were all very high level with full badges. Suffice it to say, I could not even make a single attack.

It is my understanding that this is a bug. I am hoping that it only happens randomly per shard, and does not effect my entire campaign. I am also hoping that they fix the bug in the next edition (or the next english translation). Hoping that someone might be able to advise whether this has been fixed (or will be fixed). Its very frustrating to put an hour into leveling and playing only to be crushed suddenly and in the early-mid game, by a enemy three times your level that cheated.

Thanks!
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   Darrel

 
 
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СообщениеДобавлено: Вт Ноя 14, 2017 9:40     Заголовок сообщения:

Since it happens so randomly sounds like a bug that might occur from rewards for exploring, rather then a leveling up bug from combat.


But I will agree. It is a campaign killer.
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   bludwig

 
 
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СообщениеДобавлено: Чт Ноя 16, 2017 21:55     Заголовок сообщения:

There is no reward from exploring that causes your hero to be level 30 on turn 50, or to have a massive army of 30-th-level 2.5 units.

It cannot possibly be that. This is a leveling bug which has been present for a while.
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