Добавлено: Вс Мая 21, 2017 4:28
Заголовок сообщения: Insanely high level of difficulty?
I've been playing the campaign recently, and I'm about 2/3 of the way through at the moment. It's not very fun to play anymore, though, because there is something simply broken about how the enemy AI is leveling up.
On turn 40... 40, you understand... the enemy always comes thundering over the horizon with 3 lv. 20-30 heroes with FULLY LEVELED armies of 30th level 1.5 and 2.5 units. I played all the way through the MotBW campaign and nothing vaguely like that happened even once. It would be more like turn 200 when I would see an army of 30th level fully promoted units led by a 30th level hero come against me. The AI I'm playing against is Master difficulty, which is supposed to be like me playing on Competent, but come on, let's be honest... unless I'm really, really missing something here, having a near-30th level hero and an army of 40-60 lv. units in just 40 turns is just seriously, seriously wrong. If I'm lucky enough to have a map which allows me to battle with my first hero for, say, 35 out of those 40 first turns (you always lose at least a few due to movement, of course, or exploration) my hero's level is around 15 or so, and that's doing nothing but fighting almost every turn for 40 turns, including against pretty powerful enemies. The most I've ever gotten is close up to 20 by turn 40, and that was with insane luck and taking a lot of chances, and few soldiers survived with me, maybe one or two promoted to 1.5, but not 30th level 1.5 by any means. That's just flat impossible.
I mean, correct me if I'm wrong, and I know that everybody wants to wave their genitals around and brag about how completely awesome they are and how easy the game is, but I've played thousands of hours of Eador and it's never been like this. I heard that a relatively recent patch fixed an issue which was causing the AI to level up too fast, and I was so happy to hear it, but I didn't start a new game, just continued on with the campaign, and if massive fully-leveled multiple armies showing up in the 40s of turns is a fixed leveling system then I'm Marilyn Monroe.
Anybody else having this issue playing against the AI? Is there a way to fix it? I swear something's wrong here. I can usually be victorious anyway by kiting the AI for dozens of turns and pulling some really tricky stuff, but it's just not fun. Part of the joy of Eador is getting at least a few dozen turns of peaceful expansion and exploration, and when the AI is that stupidly powerful it makes the game not at all fun.