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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Фев 09, 2019 22:22   Тeмa: New Horizons v2.90 discussion thread

Emre писал(а):


What is this for? I checked the original file and it is 254 on that too. Should i change it to your values? What do 24 and 79 do?


Half mistake. Both quests (9=Temple of Light, 59=Alkari racial) goals are currently set to destroy the UNIT Chaos gate, which is number 254 in unit.var - not the site itself.
However, doing so more than once on multiple attempts on multiple shards did not advance the Alkari racial quest. No message to return to the giver, and speaking to the giver they were still waiting for my hero to complete the quest. And the Site was created by the Event in the Alkari quest chain, site did not exist until then.

For both quests, setting instead to destroy the Chaos Gates Sites of 24 or 79 will probably work.

For both Quests (9, 59) Change Quest.var to:
Type: 1

For Quest 9 also change section below to:

*Objectives*:
Index: 24
Param: 100
Quantity: 1

For quest 59 also set

*Objectives*:
Index: 79
Param: 100
Quantity: 1

Should make the quests both work - will confirm when I can.

You can't destroy the Site without destroying the Gate first anyways, so this method is more reliable.
Of course if the devs have a fix that sill uses their method of destroying the Unit, not the Site, I'll gladly use theirs as intended.
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Фев 07, 2019 23:12   Тeмa: New Horizons v2.90 discussion thread

Quest.var. Quest 9 and 59.
Both:

*Objectives*:
Index: 254

This should probably be 24 for Q9 and 79 for Q59.
 ζ Тема ζ: Event.var modding question
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Dec 07, 2018 19:58   Тeмa: Event.var modding question

Found the answer myself. The Type field is for whether the event is basically good, neutral, or bad. 1, 0, -1.
 ζ Тема ζ: Event.var modding question
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Ноя 30, 2018 6:41   Тeмa: Event.var modding question

I have read the event.var modding indices explanation on this site - very helpful.

However - nothing is said about the TYPE: field, second line right below the top first line of /number name.
The Type: is either: -1, 0, 1
What is the difference?

I am making my own events and want to make sure they are coded correctly.
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