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Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Июн 27, 2016 5:06   Тeмa: Some questions on code stuff :)))

well, it doesn't work. none of the charsets/languages in notepad++ will do it, neither anyone in open office or MS word or any other text-reading application I have.

maybe this is part of a protection?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Июн 26, 2016 15:44   Тeмa: Some questions on code stuff :)))

Well, I found the language-file which keeps all the english translations for ability.cfg, and found "Taint" under the respective number. This must be correct, it's a debuff that you get when a Tainted Unicorn hits you, it prevents healing and when you die, you return as a demon for your opponents to the battlefield.

I think I should be able to get anything out of these language files (without having to translate it via web tools) but somehow Notepad++ is not able to correctly display them. I mean, I can read the ASCII but between there's codemash, like this:

[medal.lng]

 0=%include(glossary;empty)% 0.description= 1=Medal for CourageP 1.description=Increases morale by 4 and attack by 1. Increases upkeep by 3 gold. 2=Medal for ResilienceW 2.description=Increases health by 4 and counterattack by 1. Increases upkeep by 4 gold. 3=Order of the MarksmanX 3.description=Increases shooting accuracy and strength by 1. Increases upkeep by 8 gold. 4=Will for Victory OrderR 4.description=Increases attack and counterattack by 2. Increases upkeep by 5 gold. 5=Medal for ZealX 5.description=Increases stamina by 3 and counterattack by 1. Increases upkeep by 3 gold. 6=Mercenary Badgef 6.description=This unit is signed with the Mercenaries Guild and demands higher wage for his services. 7=Star of the Magei 7.description=Increases ranged attack by 1 and energy control by 1. Increases upkeep by 5 gold and 1 gem. 8=Hero's Crossn 8.description=Increases attack and counterattack by 2, armor and resistance by 1. Increases upkeep by 10 gold. 9=Healer's MedalY 9.description=Increases healing by 2 and ammo by 1. Increases upkeep by 3 gold and 1 gem. 10=Order of the Victorx 10.description=Increases hit points by 5, morale by 3, attack by 2, and counterattack by 1. Increases upkeep by 10 gold. 11=Medal for AgilityU 11.description=Increases ranged defense and stamina by 2. Increases upkeep by 3 gold. 12=Order of the DefenderY 12.description=Increases defense by 2 and counterattack by 1. Increases upkeep by 4 gold. 13=Medal for ResolutionP 13.description=Increases resistance and morale by 2. Increases upkeep by 3 gold. 14=Battlemage's BadgeU 14.description=Increases ammo and stamina by 2. Increases upkeep by 4 gold and 1 gem. 15=Fire Pennant} 15.description=Increases ammo and resistance by 1. Improves the Fire Arrows skill by 3. Increases upkeep by 7 gold and 1 gem.

(actually in Notepad these strange symbols between the text look rather differently/blackish)

And the huge problem is that if I change anything, even a single letter in one of the descriptions, the game gives out on OOM error upon gamestart.
Which means I can't update ingame descriptions.... that would be a huge drawback Sad((((

Does anyone know an application how to correctly read + change these files? Or is it not possible?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Июн 26, 2016 13:28   Тeмa: Some questions on code stuff :)))

thanks for your reply Smile

ok then I may try to change that entry and fire up the game to check if anything changes at all. Yes, it has alot of bugs or entries in code that are not written cleanly (like, missing spaces etc) and I just wonder if things like that may actually be responsible for some bugs... (for example, I still can't get my Elfs to get medals grrrrr)

BTW I came over this:

[*] : struct.begin
AbilityID = 123
Index = 152
Hint = Скверна

what does it mean? My translators show:
It is nasty
Fel
Beware

but I've never seen an ability or spell sounding anything like this....
Kassiopeija

Ответов: 8
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Июн 26, 2016 12:28   Тeмa: Some questions on code stuff :)))

or here:

/79
Name: Increased Upkeep;
Number: 85
Numeric: 0
Effect: -1
Percent: 1

vs.

AbilityID = 85
Index = 79
Hint = Увеличенная плата
Numeric = 1
Effect = -1
Percent = 1

Increased Upkeep is used for the Mercenary Medal and is indeed a 100% *percentage* rating. So why is this Numeric = 1 in MotBW and what would happen if I change it back to 0?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Июн 26, 2016 12:11   Тeмa: Some questions on code stuff :)))

Well got bored with the MotBW campaign and figured I might instead mod the game a bit, seeping through the various files that shouldn't be too difficult but on most instances, the hints are written in kyrillic, and I need to understand what is what.
Alot of the MotBW files are based on Genesis so alot is similar indeed, but some things not but Webtranslate did a good job in about 95% of all cases, but while I went through some files I noticed some differences and wondered what precisely the effect/difference ingame is.

For example:
File: "ability_num.var" [Genesis] vs. "ability.cfg" [MotBW]

/52
Name: Damage Weapon;
Number: 52
Numeric: 1
Effect: 1
Percent: 0

vs.:

AbilityID = 52
Index = 52
Hint = Повреждение оружия
Numeric = 0
Effect = 0
Percent = 0

As you can see, the entries for "Numeric" and "Effect" are different. I can only surmise that "1" and "0" are used like yes/no. Strangely, in MotBW Damage Weapon does in fact cause an effect (-1 attack if you attack, eg. a Gargoyle) so why is the entry = 0 and not 1 (like in Genesis). Ironically that effect seems to work just fine in MotBW so I wonder if I do misinterpret these entries??? Could any enlighten me a bit on this?

Also, what precisely is the meaning of the Numeric-line? I suspect it's somewhat the opposite of the Percent-line (as in, give, eg. bonuses like +1 +2 +3 and not in % - is this correct?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Июн 20, 2016 4:17   Тeмa: Need general advice on Eador releases

Well I got this one here http://eadornh.5gbfree.com/en/index.html [that's NH right?^^]
What's the link to the other?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Июн 17, 2016 22:20   Тeмa: Need general advice on Eador releases

Thanks for your help Kettarienne. This is indeed not the right file. My DL manager shows it as "1.6.4.all.zip" from GOG which I never intended to download. More surprising that the zip is named "Eador260a.zip" on my drive after downloading was complete. There is a ghost in my machine, what the heck... (BTW Ghosts are borderline overpowdered in MotBW - BEWARE!!! Smile )The next in line was "Eador260c.zip" but I'm gonna DL that as well anew... for good I hope...

BTW, does the Eadoropedia contain infos about the "New Horizons" mod or is it strictly Genesis?
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Июн 17, 2016 21:48   Тeмa: Need general advice on Eador releases

Well, in the meanwhile I've completely uninstalled the Steam-Eador-MotbW game, made a systemwide clean, and reboot. The error message from starting the unzipped package from http://eador.online.fr/Eador260a.zip still persists... noooooo

hmm, maybe the download was corrupt? Looking into the folder contents the archives "data.001.pak" to "data.020.pak" are all 1kB (that can't be right, or?)
But I'm using Free Download Manager for these kinds of things and it never fails me. Would it be possible to provide me a checksum, either MD5, SHA or CRC of this release?

BTW (I really sorry to have to ask that many questions, but I really wanna Eadoring the weekend yeesssss ::vodka n'muzon))))) but I'm having trouble understanding the instructions given at this page http://eador.com/B2/viewtopic.php?p=262048#262048 (I use google translate but it's still alot of info)
According to this page I should download version 1.04, install it then patch it to version 1.05.1
Then patch to version 13,1116
Then patch to version 13.1123
Then patch to version 13,1231
Then to version 14,0331
Then 14,0920
...
...
...
and about 10 additional patches.... ???

maybe I'm not getting this right due to the language border.... but wouldn't it be just so much more easily to just offer a single complete full download, which a new player can just easily get without any possibilites of screwing up the whole process...
Kassiopeija

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Июн 17, 2016 20:37   Тeмa: Need general advice on Eador releases

Heyy thanks for your reply!

Presumeably I've downloaded the New Horizon-mod [http://eador.online.fr/Eador260a.zip] as given @ http://eador.com/B2/viewtopic.php?t=3793&sid=639082a46605ab90bcb700632039d119

Post#1 explains "Unzip anywhere you want, double click on Eador.exe and start playing" but if I do that, I get an error message [List index out of bounds (0)]

I've taken a look at the folder contents, and I need to ask again, is this even for Genesis? Because inside the folder is actually Master of the Broken World content - for example, "Eador_mbw.exe", the manual is entitled "Eador - Master of the Broken World" & all the background pictures [menu & splash] also show Master of the Broken World.

As said, I actually have the 1.6.3 steam-version of the game already installed on my drive. If I manually copy the contents of Eador260a.zip into this installation, and overwrite all existing files, and afterwards start this "amalgam" - it runs and shows MotBW v1.6.4 ! So what did I actually download here????
Kassiopeija

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Просмотров: 3829
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Июн 17, 2016 6:30   Тeмa: Need general advice on Eador releases

Heeeyyyyyyy!!!!

I'm playing MotbW 1.6.3 and love it! This game is AWESOME, my new favourite one (after I can't find any new custom maps for HOMMV) but I'm having a slight problem...:

In the campaign I get above +200 energy per turn so I can always start out with a lvl30 char, but not fully geared because gear is so expensive Sad But Tier1 units are deadcheap - only 2 energy per level... so I figured making a Commander + some decent units.. and bless, found a Merceneary Guild and got an Elf Druid, Elf Ranger & Dwarf Guardman!!! If you take them out that specific Guild - they come without that Mercenary Badge - will save lots of costs + get one useful medal more...

And now I got that Archer Medal for both Elves and I accepted, but it doesn't show. First thought it was just a display issue but after reloading & further playing it doesn't show at all... is this a bug? I really wanna get this to work, what should I do? I've never been able to ally with Dwarves or Elves so what else options do I have?


Made a google-search if I can find a solution to this, possibly via a patch, but right now I'm more confused about all the different Eador-releases which are out... could someone please shed some light on the different releases & what their current or final build version is?

I read about:

Eador: Genesis (is this the first release?)

Then there's Eador: MotbW I found some updates to 1.6.5 here: http://78.46.134.138:5080/updates/inline/
but the patches don't work. They come with a .pak-file which I don't know where to put/place.

Then I wonder if this is even necessary since I read about a v2.x on GOG...?
And what is Eador2?

I currently download New Horizon - but this is a fanmade-MOD? Does it come standalone?

And Imperium: Is this a new addon for MotbW or a completely new standalone release?

(why don't you just label your releases linearily Eador 1; Eador 2 etc with X-pacs ca$hing in on that eg: Eador 3: Kassiopeija's Revenge or so^^)

Nevertheless, thanks for a superaddictivegame KEEP IT UP!!!!!!!!
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